Robothoriumby Aethyna Feb 19, 2019 | 1 Votes | 1 Played | 0 Reviews 10 rate Featuring a cool sci-fi theme, Robothorium is a fairly old-school style, turn-based dungeon crawler/RPG that’s set in a far futuristic world where an impending “world war” is about to break out among the machines and humans. Choose your side in the conflict and lead your team of robots into the fight! Play Now Similar Games Played
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Featuring a cool sci-fi theme, Robothorium is a fairly old-school style, turn-based dungeon crawler/RPG that’s set in a far futuristic world where an impending “world war” is about to break out among the machines and humans. Choose your side in the conflict and lead your team of robots into the foray!
The game puts you in the rather compromising position of being a human (player) who’s leading a team of sophisticated robots and placing you right in the middle of a huge conflict between robots and humans that’s about to turn real ugly.
In your missions, you’ll encounter various scenarios and moral choices where you’ll have to usually choose between one of two choices. Your choices will affect your reputation level with the many different factions in the game. For instance, if you opt to disable sentinel robots rather than destroy them, you may get a nice rep gain among robot-supporting factions. Ultimately, at the end of the day, your choices will change your narrative, giving you entirely different endings. However, I’m not sure how many endings there are in this game – you’ll just have to reply the game and find out!
The gameplay in Robothorium is pretty typical of a turn-based RPG. In this game, you’ll need to recruit robots and assemble a team of 5 members and set out to complete missions in order to gather valuable stuff like currency, items, and also to progress the storyline.
The game provides a nice variety of robots for you to recruit, each of them has their own sets of bonuses, personalities (which are presented in the form of stat modifiers), and roles to play in the team, be it tank, healer/buffer, or damage dealer. You can recruit robots in one of two ways, through dungeons (you stumble upon some from time to time) or through the hangar (once it’s available to you).
Aside from talents and skills that can be unlocked as they level up, These robots can be further improved by equipping them with the best armor and weapons you can get. These items are rather easy to come by since the game’s a dungeon crawler and all, and loot management is a prominent aspect of that genre.
However, since there doesn’t seem to be an inventory limit here, you’ll probably spend quite a bit of time filtering through the stuff you have especially if your “hoarding” urges kick in. Due to this, I’d recommend spending a bit of time every now and then to determine the items you’d want to sell at the Black Market (it’s more of a vendor rather than an auction house) or recycle into parts at the Workshop and craft something new.
Are your robots ready for some action? Aside from the scenarios, you’ll see quite a bit of combat whenever you head off to “raid” a dungeon. The combat system is turn-based and fairly standard. If you’ve had experience with similar games, you should be able to easily ease into the battles here.
As mentioned, each of your robots will have several special skills that you can use to deal a whole lot more damage than their basic attack skills. Some of these special skills even apply massive debuffs on your enemies, allowing you to deal even more damage or do some crowd control if needed. Enemies aren’t idiots either and they will use whatever skills they have in their arsenal (you can view them via their info buttons) to counter your blows.
Due to its Overload system, it’s also interesting to note that the game doesn't allow you or the AI to spam special abilities non-stop. Every special ability generates a certain percentage of Overload and if your robot has max Overload, it'll automatically be stunned and will lose a turn as a result. This is why you’ll need to occasionally use your robots’ basic attacks just to offset the Overload gain.
The dungeons in Robothorium are designed in a grid-based manner, this also means that each dungeon comes with several “rooms” (a.k.a. grids) and you’ll move through said dungeon by moving through the rooms. Most rooms contain battles, scenarios or interactable items that will affect the Danger Level of your group, but there are also some that are completely empty.
Wait a minute – what’s a “Danger Level”? Well, Danger Level indicates how much of a handicap your team will have. There are three levels in total and each level gained will impose some pretty severe handicaps on your team, making each battle you fight in much more difficult to resolve.
Depending on how successful you are in your interactions with the dungeon’s many tech and machines, you may gain or lose Danger Level points. The chance of success for each interaction is pretty much RNG-based, so there are times when it’s best to leave something un-clicked rather than risking gaining a Danger Level and/or a team-wide debuff prior to your next fight.
Although exploring every single room is not necessary to complete a dungeon, you might want to do just that mainly because there are loot chests that you can find and unlock in each dungeon. Again, the chance of successfully opening a chest without increasing your Danger level is very much RNG-based but considering the potential loot you may get, I’d say it’s worth it.
There’s also a helpful minimap where you can click on the grids to teleport your entire team there. This makes backtracking a whole lot easier since you won’t need to go room by room.
In addition to the PvE aspect which mainly consist of main (story-driven) dungeon and other side dungeons (for loot farming and leveling up your bots), Robothorium offers a PvP arena for the more competitive players. Here, players can pit their respective teams of robots in hopes of improving their rank on the leaderboard.
Robothorium is an indie RPG and as such, its community is fairly small but tightly-knit. I have not tried the game’s PvP arena so I wouldn’t know how long you’d need to wait before finding a match though!
The graphics look really good here. I'd also like to point out that by changing an equipped item, you can actually change how your robot looks. Kudos to the devs for adding this in - I find that far too many games simply gloss over this little but rather significant aspect. The sound is quite good here as well. I particularly enjoy the combat animations and the music in this game.
Featuring multiple endings, fun team management, and a rather intriguing sci-fi-themed storyline that will make you choose your allegiances in the war between robots and humans, Robothorium is a turn-based strategy/RPG that's not only fun to play in a casual or a hardcore manner (depending on the difficulty level chosen); it is the sort of game that will put you in morally-compromising situations where you'll have to choose between doing the "right" thing and doing everything you can, even ones you disagree with, just to support the faction/s you want.