Operencia: The Stolen Sunby Aethyna Apr 7, 2020 | 1 Votes | 68 Played | 0 Reviews 9 rate Operencia: The Stolen Sun is an old-school-like, first-person dungeon crawler with interesting turn-based combat, tricky puzzles to solve, epic dragons to slay, and an adventure of a lifetime to experience as you save Operencia from the invading hordes of the Underworld! Play Now Similar Games Played
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Operencia: The Stolen Sun is an old-school-like, first-person dungeon crawler with interesting turn-based combat, tricky puzzles to solve, epic dragons to slay, and an adventure of a lifetime to experience as you save Operencia from the invading hordes of the Underworld! It's definitely one of the more notable first-person dungeon crawlers that are released in the past decade.
King Attila, his queen and his heroes have always been there for the realm, becoming the bulwark that stands between the monstrous hordes of the Underworld and the Middle World. The king’s greatest victory came when he defeated the mastermind of the demonic scourge, the dragon known as Thaid. Peace and prosperity reigned once again in Operencia as the Underworlders cower in fear of the mighty Attila.
However, all of this changed when Attila passed away.
With King Attila’s passing, the Underworld saw a rare opportunity to once again claim the Middle World as their own. After all, with no strong leaders left in Operencia, who dares to stand in the way of the seemingly-neverending hordes of the Underworld?
Well… unfortunately for them, the forces of good have other plans. As a young farmer, you constantly have a weird dream about a mythical white deer and an elaborate sunken castle. Your father recognized that this is no mere dream, but a prophecy and reluctantly let you set off on an adventure in search of the deer and the place in your dreams, putting you on a path to fulfill your destiny.
Once you’ve experienced the backstory first-hand yourself, you’ll be able to create your own character and start your own adventures, raiding dungeons, rescuing people from said dungeons, and of course, recruit other competent adventurers to join your band.
In terms of gameplay, Operencia: The Stolen Sun features typical turn-based combat that’s not too tactical. This means there’s no terrain or height advantage, though you can get an advantage in battle if you manage to Ambush an enemy by approaching them from the back or the sides.
Note that unlike classic first-person dungeon crawlers, the enemies in this game will move around on patrols and will make a beeline for you if they spot you, so sneaking up behind them before engaging them in battle can be fairly challenging when you couldn’t see or even peek around corners.
Not to mention, instead of a gridded map, fights play out on a combat screen consisting of 3 rows, front, center, and back. I’m not sure if that’s prevalent among first-person dungeon crawlers but personally, I find it to be rather interesting and uncommon. Due to this form of enemy positioning, which is based on rows rather than grids, the game provides your heroes with skills that are designed to efficient when tackling certain rows.
For instance, melee attacks would be most effective and deal its maximum damage if it’s not avoided when taking on enemies in the front row; the opposite is true for ranged attacks. This doesn’t include area-of-effect (AoE) attacks though, which deals its damage equally across all rows, unless the enemy in question has resistances against your attacks.
Using skills will cost you mana, however, and you can only regenerate it by hunkering down and wasting a turn. There are also skills that provide support like heals and crowd control like silence, fear, etc. Besides skills, your heroes will also have low-damage normal attacks for both melee and ranged regardless of your character’s class.
Unlike the combat screen, the dungeons or locations you’ll venture to are all grid-based, which is typical of old-school dungeon crawlers, and that include first-person ones. You can choose the easier route and let the game map out the area for you as you explore or you could bust out the pen and grid paper and draw your own maps.
In addition to dungeon-crawling and battling enemies, Operencia contains several fairly tricky puzzles which rely a lot on your observational skills, especially when it comes to spotting levers on walls or any other interactive items since they aren’t highlighted in the game if you’re not facing them directly, and also on how much you’re paying attention when reading through quest texts or in-game hints. However, this might not be too much of an issue for veteran players of old-school first-person dungeon crawlers.
Progression is fairly “standard RPG”. This means that you’ll get to loot some equipment from chests, though not so much from fallen enemies, and you can equip them depending on your build. There are stats that you can invest points in as you level up and you’ll also get to recruit new heroes to your team as you play.
Operencia is a single-player game through and through, so there isn’t much you can do as a community in this game. However, outside of the game, you could join in discussions with your fellow players to talk about the game in general or even debate about the plot.
Despite being an indie game with, assumingly a much lower budget to work with, Operencia has some impressive graphics and animation. The quality of the art style and sounds are amazing here as well, and I really can’t praise the voice acting enough! That said, some of the dialogues/ narration are heavily accented, but the important thing is that you can still understand what was being said and the accent does lend some authenticity to the theme and setting of the game.
Understandably, not everyone’s a fan of old-school-style dungeon crawlers and that I can understand, but if you are, or even if you love turn-based RPGs, Operencia: The Stolen Sun is truly a quality game to play and is worth every penny you put in too! The gameplay is fun; the puzzles can be a bit tricky – you might need a guide; and the story is engaging and very well-written.