Void Frontiers
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Summary
Void Frontiers is a survival roguelike with base building, crafting, and resource-gathering that can be played solo or cooperatively with friends. Here, you’ll need to survive nightly invasions of enemies while you race against time to progress fast enough to keep your weapons, tools, and base defenses on par with your enemies’ increase in strength. There are many characters to play as, each with their own unique set of abilities, along with plenty of biomes and islands to explore, and items to build and craft. How long will you survive?
Gameplay
Before you start (and if you choose the “host a game” option), you’ll need to set up your game in the lobby. You can choose one out of seven unique characters, each with their own sets of abilities, strengths, and weaknesses. You can even customize their appearances as well as customize the difficulty of the game along with the starting island’s biome.
As evident in its lack of a tutorial when you first spawn into the game world, the developer expects you to have some general knowledge of how survival games go prior to playing Void Frontiers… or at least be prepared to play (and die) a couple of rounds figuring things out as you go. In essence though, you’ll need to gather plenty of resources to build a base and then defend it (and yourself/team) from hordes of enemies that will swarm your position at night.
The kind of resources you’ll be able to gather depends on the “rank” of your current tools. So, lower-rank tools will be barred from harvesting higher-level materials. There is no currency here since there are no NPCs to trade with, nor do you have level-ups (hence, no experience points), but the enemies you defeat will sometimes drop resources and occasionally boosts that stack up upon pickup, making your character stronger every passing day you survive.
At certain milestones, the game will spawn a boss that you’ll have to defeat. These boss fights are helluva fun, especially with friends, since they bring to mind the kind of raids I used to enjoy during my MMO days.
Interestingly, the game will link up a new floating island of a random biome to your starter island via three lengthy wooden bridges after the first day. As you survive, more and more islands will be added to your growing archipelago of floating islands. Some islands have the same kind of resources your starter island will have, but some biomes may have unique resources not found on your island. Of course, there’s also the fact that resources do not regenerate, so once you’re done exploiting your island’s rich resources, you’ll have to move on to the next one… though, frankly speaking, that might take a while.
Building and crafting are also critical aspects of the game. You’ll need to gather quite a bit of resources, and set up a home base to house all your crafting stations as you unlock them. Note that unlocking new tech in this game depends solely on you finding or crafting the base material needed for the tech. For instance, you’ll eventually find white crystals that you can harvest and turn into glass at your workbench.
As fun as the game is, Void Frontiers may feel a bit barebones. For instance, yes, there are different biomes but only a few of them actually feature unique resources you can’t find anywhere else. There isn’t much you can customize your base with either… no traps, no turrets, and I’m still very salty over the fact that the game only has one lighting option with no wall lights available.
There’s also no overall meta progression, which can be a bit disappointing for a roguelike. Each run is its own game, and if you fail a run, you must start afresh with no persistent perks or boosts to make the subsequent runs easier. That said, this design choice might be made just to fit its more cooperative-oriented gameplay since everyone needs to start on the same level to balance the game out.
Of course, the lack of support for Steam Remote Play also means that your friends will need to own a copy of the game to play with you. This may not sit well with some players.
Community
At its core, Void Frontiers is a real hoot of a co-op game to play with friends, what with all the things you must do in a day just to prepare for the increasingly overwhelming forces you’ll have to tackle at night.
Yes, you can play the game solo, but even on the easiest level, solo players will find the game tough to go very far in. Plus, the varied characters you can choose really complement each other well, and is designed to help make up for any shortcomings your chosen character may have. So, yeah, we think that you’d really be doing the game grave injustice if you play it solo.
Graphics/ Sound
The game features the kind of low poly-style visuals that many indie titles tend to have. It’s not something to shout about, but it’s good enough to make the game visually pleasing to see while playing. In terms of sound, the game provides players with a host of tunes, ranging from the more upbeat “combat music”, which, of course, is played during combat, to the more relaxing ones you’d hear in between the defense rounds.
Conclusion
Void Frontiers is the kind of survival roguelike game you’d love to play with your friends. It has a great concept and execution, complete with fun boss fights and a nice roster of fairly unique characters to play as, but the content variety does feel a bit lacking and there’s no overall meta progression. So, if you’re looking a fun survival game to play with your buddies and have the money to spend, Void Frontiers might be good for a couple of games.