The Pit: Infinityby Aethyna Nov 18, 2019 | 1 Votes | 41 Played | 0 Reviews 7 rate The Pit: Infinity is a creepy, sci-fi-themed, first-person shooter/roguelike that’s set in an abandoned laboratory that’s overrun by aliens and creatures, and the goal here is to descend through the many levels of the facility in hopes of finding the source and the cure to a plague that had decimated the population on that very planet. Play Now Similar Games Played
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The Pit: Infinity is a creepy, sci-fi-themed, first-person shooter/roguelike that’s set in an abandoned laboratory that’s overrun by aliens and monstrous creatures, and the goal here is to descend through the many levels of the facility, clearing out enemies in hopes of finding the source and the cure to a plague that had decimated the population on that very planet. Scavenge for crucial resources, battle increasingly difficult creatures, and find the elevator that will bring you one floor closer to the bottom!
Set in an abandoned lab overrun by aliens and monstrous creatures, called The Pit, it is up to you to descend the many levels of the facility in hope of finding the source and potentially a cure for the plague that has decimated the population in the few cities on the remote planet. Besides this little bit of story, which was kind of mashed up from the description on its Steam store and the short intro at the beginning of the game, the game doesn’t really have much to offer. There are no notes for you to pick up or audiotapes to listen to, at least for the first 6 levels, as you explore the procedurally-generated “dungeon”.
To begin, you’ll need to choose one of three, gender-locked classes to play as. You can choose to play as an Engineer who has more Brains (attribute) and is great at crafting, computer stuff and electronics, or you can opt for the Scout who is great at tech and medical skills and has more finesse.
However, if you’re new to this, I would recommend going with the Marine instead. He has high might and mechanical skills which you’ll need a lot of to loot stuff from lockers and crates in this game. Plus, he comes with an extra gun; an auto-rifle and that is a huge deal in this game mainly because The Pit is not a looter-shooter and hence, finding new weapons can be tough. Considering all weapons and armor have durability and can break, and that guns use separate ammo types (like they should) and ammo is pretty limited here, having an extra gun would go a long way to help you prolong your playthrough.
The Pit: Infinity is also very stats-driven, in a way that is similar to old-school Fallout. For instance, having a high lockpicking skill will help quite a bit when you’re trying to lockpick doors. After all, there are just so many times you can attempt lockpicking before the keypad locks you out for good. However, although having a higher success rating is always good, you should also know that, like in Fallout, a 99% chance of success also means that there’s a 1% chance of failure and sometimes… just sometimes, you end up in that very rare 1%.
Besides skills, the game also has attributes, namely Might, Finesse, and Brains, which will affect how fast you can earn points for certain skills. Most of the points you have here would be pre-set by the class you chose, but every time you level up, you’ll get some points to invest in this section, along with the Skills section, allowing you to slowly even things out if you want to or you could also just dump all your points into one attribute and hope for the best.
Also, take note that every level up will grant you a free full heal which can be pretty crucial in a game like The Pit, but this only happens when you bring up the character sheet. Thus, it’s completely alright to not immediately invest the points you’ve earned just so you can save that full heal for a moment that matters.
Now, The Pit: Infinity is a first-person shooter and this is a huge deviation from its original game, which is a top-down, turn-based game. However, perhaps it’s due to the budget, combat here feels rather wonky. The aim seems a bit off at times and I keep getting glancing damage when it’s obviously a headshot… not that a headshot counts here, but if you’re lucky, you might get a critical hit.
There seems to be some bullet drop but the distance seems a bit off as well. Most enemies in this game will try to run away whenever they are severely injured, and that brings to mind the minotaurs in Diablo; and most levels come with corridors that are just covered in white steam/smoke (I’m not sure which), making spotting enemies first a pretty tough job since the enemies seem to have no problem seeing through the steam/smoke.
Plus, although you can jump in this game, it doesn’t seem to serve any purpose here. You can’t jump over an enemy, like a small spider, without getting hurt, and you can’t jump on top of stuff either.
That being said, in addition to the usual gun-blazing/machete-swinging combat, you can also disarm traps, lockpick doors, unplug electrical cables, repair various machines, forcibly tear doors off lockers or covers off crates … all of which has success rates that depend on the level of the skill they need.
As loot is pretty sparse in The Pit, resource management is another important aspect of the game. I’d like to point out that the game actually has a crafting system that doesn’t require you to find and repair a crafting station, which can be accessed via your inventory. The system uses the materials you gather within the dungeon itself and some of the items can be very useful, such as the makeshift lockpick and the shiv.
The Pit: Infinity could have been so much more if it’s not for the many issues it has. Some enemies, like bats, will materialize in front of you, catching you off-guard, and I’m pretty sure they aren’t supposed to be invisible or anything like that. Sometimes, the chance of success for an action will vary from attempt to attempt for no reason. There are also items that are supposed to be solid but aren’t, and the tree-shaking animation at the beginning is really bad. The game is also poorly optimized (stuttering graphics, for example) and lacks the polish it needs to be a good game. Honestly, The Pit: Infinity feels a lot like an early access game rather than a full release.
The Pit: Infinity is designed to be a single-player game as well as a co-op game. I wasn’t able to try out the co-op mode but from what I can see, the game only supports online co-op and not local co-op. The game would probably be a lot more fun if you could grab a friend.
The graphics in The Pit: Infinity looks pretty alright for a low-budget indie game. There are some parts that will make you give yourself a facepalm while there are others that will make you do a double-take. However, I really liked the creepy atmosphere here. Oftentimes, you can hear an enemy before you see them and that itself is enough to keep you on edge. Of course, the very dark environments, as well as the sometimes, gruesome enemies, also add a bit of eeriness to the game. But interestingly, for a horror-themed shooter, the game abhors blood and gore, unlike in Diablo where it’s “no holds barred”, so know that you won’t find any of those here.
The only thing I really didn’t like about the sound is the voice acting for the characters. I played a marine and he sounds like a “frat bro”.
So, to sum up, The Pit: Infinity is unfortunately not the sort of game I would recommend you to buy – definitely not at full price - due to the huge list of bugs and issues that sorely need fixing, but that is not to say that the game isn’t playable or at all fun. I’ve managed to startle myself a good few times while playing the game and, in a resource management way, the game is actually quite satisfyingly challenging to play. Definitely, a game that you might want to add to your wishlist for now if you love the original and/or the genre, and maybe you could check in now and then to see how much of the game has been patched up over time.