Surviving Ceres
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Summary
Surviving Ceres is a sci-fi-themed survival role-playing game (RPG) that’s set on the desolate and frigid dwarf planet of Ceres. In this game, you play as the pioneer – or as the game calls you, a “Pilgrim” - who was sent here to establish a new colony and eventually terraform the planet so it’d be habitable for humans. Build your base from the ground up, turn raw resources into components and goods that you can either use or sell, unlock new and more powerful technologies, hire colonists to run various facilities, and most importantly, survive the planet’s hostile lifeforms as they attempt to stop you from terraforming Ceres! Will you succeed in your mission objective?
Gameplay
Surviving Ceres is similar to many “harder core” survival games in the sense that it doesn’t really hold your hand much, and you’re expected to figure things out as you go, and fast! In fact, considering how quickly you’ll find yourself running out of vital resources you need to survive, including food, water, and oxygen, the first few things you do can be crucially important for your survival. However, if you’re a veteran survival games fan, your experience would definitely come in handy here.
True to the RPG format, you’ll level up steadily as you earn experience points by basically doing anything... well, besides just running about or staying idle. Leveling up will grant you a new stat point, which you can then invest into any of your stats, be it to allow you to go further without having to consume food, water, or take in oxygen, or to have more stamina, carrying capabilities, or simply to move faster. Equipping some gear can also help bolster these stats, though it’ll likely take you a while before you can actually unlock and craft any of them.
As mentioned, there are lots of crafting here. You’ll gather raw resources like iron, ice, and copper from the planet itself, whether manually or by using automatic drills, which you’ll then turn into bars and subsequently components to craft more advanced items. You can even craft various machines to semi-automatically produce other items, as well as new rooms to add to your growing base. However, note that being overburdened is a thing here and will drastically reduce your movement speed. You can try to drop some of the items just so you can return to normal speed, but any items on the ground will despawn after some time, so you’ll really need to hustle.
Once you have the research room built, you can then spend some of the credits you’ve earned from selling goods especially export crates that you can craft at the manufacturer. Those exports will get you the most bang for your buck when it comes to exports, though the crates you craft don’t serve any other purpose, unlike other craftable items, besides to sell. Of course, before you can start exporting goods, you’ll need to be able to craft rocket fuel (and have enough of) first, in addition to already building the landing pad. Personally, I also like that the game allows you to deconstruct and rebuild anything you have placed.
The main goal in Surviving Ceres isn’t just to survive but also to eventually terraform the planet to make it more habitable for humanity. This is something you can start doing once you have the terraform room built. However, once you hit a certain terraforming milestone, the local fauna living on Ceres will start to become more aggressive and attack your base from time to time. This is when defenses like turrets and military personnel are crucial to your base’s survival. This is especially true since manual combat just doesn’t work as well here, so you’d want to rely on your AI defenders.
For a game made by a single developer, Surviving Ceres is very well-done. Yes, it does still some room to improve – for instance, I often find myself accidentally “deconstructing” rooms or machines that I want to interact with - despite being a full release, but with time and some effort, the developer can really turn this promising survival game into an indie hit.
Graphics/ Sound
Surviving Ceres adopts a more functional and utilitarian visual style, prioritizing gameplay mechanics over intricate aesthetics. The game's minimalistic graphics are evident in its basic textures and straightforward models.
In terms of sound, the game opts for a similar minimalistic structure, focusing more on the ambiance as well as sound effects, such as the sounds of footsteps on metal as you dash around in your base or the crunch of the snow under your boots whenever you venture out into the snowy wilderness. All of this, along with the visuals, worked really well to effectively convey the harsh and desolate environment of the dwarf planet Ceres.
Conclusion
To put it simply, Surviving Ceres is really a diamond in the rough. On one hand, this promising game has a lot going for it, even with its hands-off approach, and progression is really fun here, especially once you get in stride. On the other hand, however, the game could be more polished in terms of the visuals, and some quality-of-life features could definitely be improved. That said, I really hope the developer will continue working on this game – his baby, so to speak – so it could reach its true potential as a breakout indie title!