Life is Feudal: MMOby Aethyna Apr 13, 2018 | 1 Votes | 1 Played | 0 Reviews 8 rate Life is Feudal is a medieval-themed sandbox MMORPG that offers you a pretty hardcore survival gameplay where death and bad behavior are both severely penalized. You can also craft a wide variety of tools and items, build amazing forts and other structures, and explore a huge world and see other people’s creations. Play Now Similar Games Played
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Life is Feudal is a medieval-themed sandbox MMORPG that offers you a pretty hardcore survival gameplay where death and bad behavior are both severely penalized. You can also craft a wide variety of tools and items, build amazing forts and other structures, and explore a huge world and see other people’s creations. However, the game is still currently in early access and thus, the game does have its fair share of bugs.
The game presents you with a pretty nice backstory about how your original homeland had fallen to chaos. As a result, you’ve decided to escape it all and start over by traveling to a new land.
To begin playing, you’ll first need to create your character. Aside from the tons of customization options, including your character’s voice and hairstyle, you’ll also get to choose one of three races – the Gottlung, Slavard, and Khoor. Different races will give you different “base stats” (namely character attributes, general skills, and combat skills), though you’ll still be able to customize your starting stats as you like as well.
Life of Feudal does a pretty good job teaching you the very basic controls you’ll need to play, but you will still need to spend quite a bit of time figuring out other aspects of the game such as how to get the “recipe” to craft the most basic tools in the game. The game also offers some quests, at least in the newbie section, that you can follow to learn more about what you can do in the game, such as crafting and building.
However, before you can start crafting anything, you will need to first gather the materials you need. There are several items you can collect directly from the wild such as plant fibers which can be made into ropes, flint stones (into weapon heads), meat and skins from animals you’ve hunted, and more. You can also essentially gather a resource from a source until everything has been collected by switching the “+1” to the infinity symbol.
As many have pointed out, unfortunately, the game places a bright loading bar when your character is collecting anything and this breaks the immersion of the game, especially when everywhere around you are dark and gloomy-looking. Also, for new players, if you noticed that your gathering bar is moving a bit too slowly, simply press Esc to cancel the action and try again. You probably are “gathering” the soil from the ground rather than the object itself.
Not to mention, you needn’t worry about running out of stuff to collect. The game seems to spawn them as you collect the items, so just by running about, you should be able to find newly sprung up nodes for you to harvest from. Oddly enough, however, I’ve noticed that my character wasn’t able to collect branches from bushes (the option is made available) somehow. Considering that branches are often a core material in many early-game crafting, this little problem can be quite frustrating, to say the least.
Anyway, crafting and gathering aside, the game is a sandbox MMO and as such, you can build amazing forts and towns. You can truly mold the world as you see fit, including raising or depressing land so you can create natural hills to put towers on, or to flatten existing hills to build your medieval home.
Now, you may be wondering – Is this game just like multiplayer Minecraft where some random person can just come to your place and level your hours of work in a matter of minutes? Well, this is where Life is Feudal’s iconic karma system comes in.
Dubbed as the “alignment system”, players who break common sense norms, like not stealing other people’s harvest, destroying people’s homes, or even killing another player unprovoked, will get marked with a negative alignment. The punishment from this system isn’t instant or swift, but if the bad-behaving player dies with negative alignment, he may risk losing all that he has worked hard for. He may potentially lose all of the skill points he had painstakingly grinded for.
Of course, that’s not all, if you’re such a baddie to the point where negative alignment simply turns your name red and marks you as a criminal, other players can actually bounty hunt you at no cost to their own alignment. Players who are simply defending their land or defending themselves from attacks can retaliate at no alignment cost either, so make sure not to trespass on other people’s property or pull the first punch.
Combat in this game still feels quite clunky to me, however. You can have tap “R” to switch from peaceful to combat stance and vice versa. And although you can block, you can’t really fluidly dodge blows or perform any form of fancy footwork (kiting, I meant kiting the enemy). It just feels too one-dimensional, especially when compared with the game’s many other more fleshed out systems.
The possible downside to the game I reckon is the fact that it will cost you some cash just to buy the base game and some more for the subscription. Granted that you won’t actually need a subscription to play if you already own the base game, having a subscription gives you additional benefits, like the Power Hour and the Death Insurance, that you can use to minimize the grind and hence, level up your skills faster.
The game also seems to be pushing you towards getting the subscription. An ad pops up the very instance I log into the game for the very first time… took me a bit to find the correct key to bringing up my mouse to “X” the ad away. Pushing ads in an in-your-face kind of way might not be the best first impression you’ll want to give you a new player.
The community in Life is Feudal can be really defensive when it comes to criticisms about their favorite game. However, you can meet some really great people while playing the game. After all, with the alignment system in place, it’s best to make friends rather than enemies. The game is also a social experience, especially during the building process, and as such you might want to bring along some friends.
The game does seem to have a predisposition towards darker visuals at least in the newbie region, and as such, many parts of the game just look gloomy and depressing, which is exactly the sort of feeling you’d get if you’re trying to survive in a medieval world. You can even switch between first or third-person view depending on your own preference.
Personally, I’m not a huge fan of the dark and gloomy, and hence, I find the music to be more intriguing. The background music belts out some pretty amazing Celtic-like tunes which frankly feels like that little ray of sunshine breaking through a thick mass of gray clouds.
Although many have drawn a comparison with Wurm Online, those very same players would probably unanimously agree that Life is Feudal simply looks much better and plays out a whole lot better as well. The dynamicity of its world is astounding and the alignment system serves as a great deterrent to bad and toxic players. Life is Feudal may not be the ultimate medieval-themed sandbox MMORPG, but it’s pretty close.