Hokko Life

by Aethyna
Jul 23, 2021 | 1 Votes | 47 Played | 0 Reviews Your vote
Hokko Life 9 rate Drawing plenty of inspiration from the popular Animal Crossing, Hokko Life is a casual life sim that’s perfect for adults and kids alike to play. After finding yourself trapped in a remote town in the middle of nowhere, you turned it into your personal mission to revitalize the sleepy town back into its livelier version. Play Now Similar Games Played Post a Review

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Summary Plotline Gameplay Community Graphics/ Sound Conclusion

Summary


Drawing plenty of inspiration from the popular game, Animal Crossing, Hokko Life is a casual life sim that’s perfect for adults and kids alike to play. After finding yourself trapped in a remote town in the middle of nowhere, you turned it into your personal mission to revitalize the sleepy town back into its livelier version, before many of its residents moved to the city. Set up homes for new characters to move in, develop your own farm, design a host of furniture and items and share them with the community, collect butterflies and fishes, and most important of all, sit back, relax and have fun!

Plotline


The storyline is pretty “standard”, I’d say. The game begins with you alighting from the train at what seems to be a remote train stop that’s designed much like a bus stop. You’ll then end up at a small town square with an inn and a closed shop in sight.

Naturally, you’ll enter the inn and that’s where you’ll meet the very first two characters in the game – the innkeeper, Oma, and the owner of the closed shop, a giraffe named Moss. Through your conversation, you revealed that you fell asleep on the train and somehow ended up at its very last stop – this very town. This is when Oma and Moss reminiscence about the glory days of the town and how it has gradually lost its inhabitants who moved to the city.

Since you’re pretty much trapped there, considering that trains don’t go through the town often enough, you might as well help both Oma and Moss revitalize the town, attract new characters to move in, and maybe…just maybe… bring the town back to life!

Gameplay


The game is very similar to Animal Crossing and that’s not just from the colorful, animal-themed looks of its characters.

The game has some sandbox aspects that include both crafting and building. For crafting, the game will have to gather resources from the environment, be it stones, wood or grass, and turn them into useable items or materials.

The game even has a Design feature where you can literally design your own objects – in-game assets – that you can build using materials you’ve gathered. Not only can you customize every aspect of the object you want to design, you can also share your creations for other players to use by sharing your “creator’s code”. This is definitely one of the highlights of the game, I think!

Since the whole premise of the game is for you to attract new characters to move in, the game will have you meet new characters at the inn at around noon, where you can then talk to them, find out their grievances with city-living, and then try to persuade them to move in. But of course, even if they agreed to do so, you’ll first need to prepare at least a basic home for them first.

To do so, you’ll want to convince the realtor to set up shop in town, and then have all the required resources to build the house you want. The game offers several house types but as you might expect, larger houses will cost more in resources and money. Of course, you can’t possibly ask these new town folks to just sleep on the floor. So, once that’s done, you’ll want to place at least a bed and a light source, usually a lantern because that’s the cheapest light source there is, so they can live comfortably.

From what I’ve gathered, the game currently has 24 characters in total that you can “collect” and some of them are even special vendors who will sell you exclusive items, or “trainers” who will “teach” you the skill craft a special item. However, due to the limited building space in the game, you might not be able to fit in the houses for all 24 characters. The game has a limit after all, so it’s wise for you to only attract those you want to live in your town and to evict those that you don’t.

As you play and complete character quests, you’ll also unlock new gameplay features, such as cleaning the beach to unlock the fishing rod which, when crafted, will allow you to fish for… well, fish! Fishing here involves a reflex-based mini-game that may take awhile to get good at. There’s also a bug net that you can buy at the shop for around 340 coins that will allow you to go butterfly hunting.

What’s the point of all of this you may wonder? Well, for starters, butterflies and fishes are great items that you can sell to the shop owner for some much-needed cash. You can then use the money to buy any of those absolutely adorable decorations and home décor items that are sold at that very same shop.

Hokko Life also has a collection aspect to it. Much like Pokemon’s Pokedex, the game will have a collection album recording every butterfly and fish you’ve collected. Even if you already have a certain species, it’s still good to continue to “collect” them not just for the money you can earn from selling them, but also to potentially find a “better” version of it for your collection. For butterflies, the “better version” involves having a wide wingspan, while for fish, it’s the weight you’d want to be looking out for.

As fun as it is, Hokko Life isn’t a game that’s as perfect as the games it is inspired from. For instance, my initial experience of the game isn’t particularly well. The pace of the game, at least early on, just feels incredibly slow since there isn’t much to do and you’ll just be basically passing time by “sleeping” in your bed. Things only started to pick up once you can start building houses for new characters to move in.

Another major issue that I’ve personally encountered while reviewing the game involves its frame rate. If the location you’ve in seems to have a lot of items in it, whether the items be trees and flowers or a bunch of items you’ve thrown on the ground due to the lack of storage, the frame rate will spike pretty regularly making the game looks as though it’s stuttering now and then.

Now, there’s one little bone that I have to pick with the game as well. It’s not that the game seems to be designed with controllers in mind – keyboard and mouse worked pretty well for me – it’s just that unless you head over to its Controls settings, you won’t know some of the vital keys you’ll need to say… interact with an object, bring out the tool you have equipped but stashed away, or swap the current tool with the one next to it. Granted that the controls for some actions can be easily figured out, there are some that aren’t that evident.

I should also point out that Hokko Life is currently in early access and that more features, especially crucial ones, will definitely be added as the game develops. For instance, the game has just recently added farming and storage – two of the most requested features by its community. This is actually the very reason why I have delayed my review of the game. Its rating would have been much worse had there aren’t any storage available, a feature that I believe is crucial to games like this one.

Community


Although Hokko Life is in essence a single-player game, its Design feature is perfectly… designed… for you to interact with the community and show off your creative chops. By sharing your creator’s code, you can share your designs with the game’s community.

Graphics/ Sound


Similar to Animal Crossing, the graphics in Hokko Life is definitely cute and colorful. The country-inspired music is designed to relax its listener and, in this aspect, the music did its job very well. Of course, the music changes depending on where you are, so you will encounter chirpier music from time to time.

Conclusion


There’s a reason why Hokko Life has been hailed as “Animal Crossing but on PC”, The gameplay is very similar to the latter and despite still being early access, the game already looks very promising for AC fans. However, do take note that the game has a really laidback pace, and if you expect to blaze through the content, you might want to look elsewhere.
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