Bonfire Peaksby Aethyna Oct 9, 2021 | 1 Votes | 29 Played | 0 Reviews 10 rate Bonfire Peaks is an intriguing Sokoban-based puzzle game that puts you into the shoes of a seemingly-depressed protagonist who is intend on burning his belongings. As you progress, the game will introduce more gameplay elements that are designed to ramp up the challenge of every level. Play Now Similar Games Played
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Bonfire Peaks is an intriguing Sokoban-based puzzle game that puts you into the shoes of a depressed-looking protagonist who is hell-bent on burning his belongings. As you progress, the game will introduce more gameplay elements that are designed to ramp up the challenge of every level. You’ll also uncover seemingly random objects that can probably be combined together to reveal the story at the end.
I’m a bit on the fence with this one. On one hand, it feels like the game is about a depressed man’s journey – perhaps he’s mourning? – through his forest (pun fully intended) of memories while burning away crates filled with items that I assume reminds him of a painful moment or event.
As you progress, you’ll encounter seemingly-random objects like a car or a piano that I assume will reveal some sort of story at the end. I haven’t reached the end yet though so I can’t say for sure.
If you’ve played any Sokoban game before, you should be familiar enough with the gameplay. In this game, you’re expected to move the crates given so that you can grab that box of belongings and burn them at the pyre.
However, unlike typical Sokoban games, Bonfire Peaks is in 3D and the game makes full use of this. For instance, in the level called Operation, you’ll actually need to rotate the camera to see the moveable crates that you’ll need to… extract.
The game features some intriguing mechanics, for instance, you can “slide” or “push” a crate by hitting it with another crate. To make things more challenging, there are also some restrictions in place such as the fact that you couldn’t pick up only a single crate out of a stack of two crates. From time to time, you may even encounter meddlesome bamboo sticks that prevents you from rotating a certain way while handling a crate.
Bonfire Peaks is packed with a whole lot of levels since most levels are designed to be short and shouldn’t take too many moves to solve, that is if you know the solution to the puzzle. Not to mention, every level you complete will give you a single crate that you can then use, oftentimes cumulatively, to reach other areas of the forest.
As mentioned, as you progress, the puzzles get more challenging to solve – though, there are pockets of easier levels in between. You’ll also discover a lot more “objects” that I assume trigger some sort of memory for the protagonist.
Like most puzzle games, Bonfire Peaks is a single player game. However, if you need help with a level or simply wanted to discuss the game with other players, the game’s Steam page is the best place to visit.
The game features some sort of voxel art which I personally find to be quite aesthetically pleasing. The music in this game sounds like the sort people listen to when they are meditating. It sounds relaxing which helps especially in levels when you’re brain may feel like it’s being fried… uhm, I mean “tested”.
If you love Sokoban-style puzzles, Bonfire Peaks is one game you don’t want to miss! It’s interesting to see how the game innovates on a gameplay mechanism that every avid puzzle player is already familiar with, and is able to come up with some really intriguing levels. Considering the number of levels available, the game is worth the price as well!