A Total War Saga: Troy
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Summary
The Trojan War was a semi-mythical conflict and historical records do point that it happened thousands of years ago. Immortalized in Homer’s Iliad, it was undoubtedly one of the biggest conflicts of the Bronze Age and in the Greek world, and was started by a prince who couldn’t help but steal another man’s wife. Moreover, it was a subject of a top-notch film and of course, the game this review will cover.
A Total War Saga: Troy is the newest addition to the storied Total War franchise. As its name suggests, it covers the war that gave us heroes like Achilles and Hector, as well as kings Menelaus, Odysseus, and Agamemnon. As someone who has invested hundreds of hours playing Total War games like Rome, Rome 2, Medieval II, and Attila, the game manages to set itself apart from previous entries thanks to a plethora of new gameplay mechanics and additions to the diplomacy system. However, it does need a bit more fine-tuning as there are noticeable AI problems, especially on the diplomatic front.
Plotline
The game is set after Paris and Helen eloped across the Aegean to Anatolia., right before the start of the conflict. You, as well as the other characters, will first be tasked to get ready for war and perform quests to gather resources and strengthen your economy before all-out conflict breaks out.
You can play as Danaan (Greek heroes) like Achilles and Odysseus, as well as Trojan ones like Hector, Paris, and Aeneas. Each character has its own set of goals and the quests will push you into achieving them. For example, Achilles aims to continue his run as the best fighter in the known world, while Paris and Hector will attempt to gain their father’s favor since he’ll decide who’ll get to sit on Troy’s throne. In a way, this drives the story of the character you’re using and it gives the possibility for multiple unique playthroughs.
Gameplay
A Total War Saga: Troy’s gameplay is pretty similar to previous games, although there are a lot of diplomacy tweaks and the issue of unit composition.
The main appeal is, of course, the battles. In A Total War Saga: Troy, cavalry units, siege weapons, and even archers (unless if you’re using Paris) are rarities. If you’re used to using armies dominated by cavalry - heavy or otherwise - there’s a bit of a learning curve you’ll need to adjust to. They’re replaced by fast-moving ax and club infantry who can flank enemies and become the hammer to your spearmen-filled anvil. Flanking and outmaneuvering your opponents are favored over long frontal charges and long grinds. Moreover, you can also recruit unique mythical units like giants and centaurs which can help turn the tide of battle.
Meanwhile, sieges need a lot of improvement. It’s mostly a dull affair involving only a few siege weapons: movable towers, scaling ladders, and battering rams. The advantage will always be on the defender, and if you’re the attacking party, be sure to prepare countless units as meatshields. Fortunately, you can avoid the hefty price of a costly siege by starving enemy settlements out at the cost of a number of turns.
Outside of the battlefield, running economy works mostly similar to previous games, although there are more resources to take note of, including bronze. The same can be said about researching technologies and constructing buildings. The resources rush is thankfully mitigated by a streamlined barter system where you can directly trade with other factions. Unfortunately, I was bombarded by demands for resources and lopsided deals from other factions which were quite annoying. In addition, there’s also a religious aspect that is centered around you trying to earn favor with the gods of the Greek pantheon.
The heroes of the Trojan War have unique perks, capabilities, and epic quests which are in line with the Iliad. Odysseus can create safe havens in enemy settlements and can call units inside them to help him win, while Paris can transfer Helen around various settlements to increase happiness and loyalty. Meanwhile, there are epic missions that are in line with each character’s goals in the Iliad.
Graphics/Sound
Playing A Total War Saga: Troy is like going through the Iliad itself. You’ll be transported into Bronze Age-era Greece with all its simplistic houses, time-accurate architecture, and beautiful hilly countryside. The map designs are beautiful to the point that it even feels like it’s a shame to spill blood on them.
Hero designs are nothing short of outstanding. All of them don armor and weapons that represent their status and show their prestige. Meanwhile, the same can be said about the campaign map whose picturesque mountains and lush countryside is enveloped by the blue sea. Meanwhile, paper-like material covers unexplored areas that burn away whenever you move a unit close to them.
Conclusion
Overall, you’ve definitely missed out if you failed to grab A Total War Saga: Troy for free on the Epic Games store. It’s an entry to the Total War series that is a boon to many Greek mythology enthusiasts and is a game that will leave the franchise’s fans in peace. It manages to set itself apart from its peers by introducing new mechanics and challenges. Throw in fantastic battlefields and a campaign map, and you have a winner.