Uri: The Sprout of Lotus Creekby Aethyna Sep 15, 2017 | 2 Votes | 1 Played | 0 Reviews 10 rate Use seemingly commonplace buttons, such as pause or mute, to help Uri overcome obstacles and solve intriguing puzzles in this one-of-a-kind puzzle-platformer game. Experience a journey like no other as you help Uri find a way to restore the tree of life to its former glory. Play Now Similar Games Played
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Join Uri as he sets off on an exciting adventure to restore the tree of life in this one-of-a-kind puzzle-platformer game, Uri: The Sprout of Lotus Creek. The game allows you to use seemingly commonplace buttons, such as pause or mute, to help Uri overcome obstacles and solve puzzles in addition to serving their original purpose as a pause or mute button. Each puzzle is as interesting as the next one, and the gorgeous graphics and brilliant music made the game feels incredibly atmospheric and immersive. This is definitely the sort of innovative game that the gaming industry and community needs!
As he watches the last leaf on the Tree of life fell, he knew he’ll need to set off to seek out something – anything – that can restore the tree to its former leafy glory.
However, the story seems to be a bit muddled after that, for example, I can’t seem to make sense of that scene when Uri found the tablet at the palace and a little girl appeared right after Uri left, or when Uri bumped into that same girl later on and the girl gave her a lotus flower.
It is uncertain how the lotus contributes to the revival of the tree of life but I suppose you’ll be able to uncover more clues that will gradually explain the story as you advanced through the game.
Uri: The Sprout of Lotus Creek is a rather different puzzle game due to its unique approach to its mechanics and as such, the game will need to have an excellent tutorial to explain its special mechanics... and I’ve got to say, the pace of the tutorial in this game is just perfect.
New elements of the game won’t be dumped on you all at once – thank goodness for that – and you’ll get a bit of a breather in between new features so you can familiarize yourself with the many ways you can use the previous button. Not to mention, I’d like to point out that new buttons are added after you do something to unlock it. For example, (spoiler alert, by the way) to unlock the mute button, you’ll first need to free the songbird from its cage.
There are 4 buttons in total that you can use to solve the puzzles in the game – In addition to mute, there’s rewind (plus a health bar), exit, and pause. These buttons have their own corresponding functions – the pause button, for instance, can freeze an enemy in place, while the mute button is able to let Uri jump to reach a higher platform. Admittedly, I caught on pretty fast... maybe because I’ve seen the game in action before, but I still find myself challenged from time to time when trying to figure out how to best solve a puzzle.
Funny thing is that I really didn’t like the auto-move at first – Uri will automatically start moving from left to right after a while once a new level starts. I find it rather annoying that Uri kept getting into trouble with the guards and dying without my consent, while all I want to do is to take a moment to enjoy the beautiful scenery; to admire the effort that is put into creating the amazing game art. As a result, I feel slightly pressured to complete the puzzle quickly.
However, it is obvious, after playing for a while, that this auto-move function is necessary for the puzzles to work and eventually, I grudgingly contented with it. Though, it’d be nice to maybe have a "start puzzle-solving" button instead of making Uri move automatically so players wouldn’t have to feel like they have failed Uri simply because they just needed a bit more time to figure out what to do, or in my case, getting distracted by the pretty graphics.
Another important thing about this game is that it is a trial-and-error type game. Most puzzles will require at least two runs to get it right, with the first run being more of an observation run just to see what obstacles are there and where Uri will go.
It can be pretty punishing if you make a wrong move too because the health bar above the redo button will shorten with every action you make, and more often than not, a shortened health bar is just not enough to help you complete a level. So, I guess when the game states at the very beginning that “every move counts”, it’s definitely not kidding. Interestingly though, there are magical books strategically placed in certain levels that will allow you to extend your health bar by a bit more. You should definitely make full use of these books whenever you can.
Timing is also a pretty crucial aspect of the gameplay and you’ll very quickly learn to be grateful for the slow-motion effect that tapping and dragging a button has. Without it, the puzzles would definitely be a whole lot more challenging, reflex-wise.
Aside from the outstanding gameplay, Uri: The Sprout of Lotus Creek is well-localized for players in the South-East Asian region as it also offers other languages that are common within the region, but I’m guessing they’d want to eventually add in languages for major European countries as well since the game is available globally.
There isn’t exactly anything in particular that I didn’t like about this game, but if I do have to find a bone or two to pick, it probably would be the auto-move feature (maybe make it trigger-based rather than automatic) and that the puzzles can be rather restrictively linear at times. For some levels, there are exact steps that you’ll need to take in order to solve the level and if you miss a beat somehow, you’ll have to start all over.
In other words, all I’m saying is that it’d be nice to have some levels where creative solutions are encouraged and that players can experiment with multiple ways to try to complete a level.
In terms of its community, the game provides players with a nice in-game location, accessible via the level selection interface, to discuss strategies and meet new friends. It is quite unprecedented to have like entire community forums embedded within the game itself or to have a chat system within a puzzle game, and personally, I like the convenience that all of these bring.
I have to admit – I have a soft spot for low-poly graphics that this game uses, especially the rather vibrant town scenes. Every aspect of the visuals is just so well-defined and clean-looking, and the characters in the game are also so cute.
Being an enthusiast of instrumental music, I have a really deep appreciation of the music used in this game as well. Its soothing tones and haunting vocals feel apt for the atmosphere that that game is trying to evoke, further enhancing the overall immersion of the game.
For its asking price of $1.99, Uri – The Sprout of Lotus Creek is quite a bargain. This puzzle-platformer game doesn’t only give you an amazingly-innovative game experience that will have you playing with buttons that you have previously learned to simply ignore; it also has a really nice storyline and of course, a brilliant combination of great visuals and sound. The puzzles in the game are very fun to solve and challenging enough to keep you going without forcing you to throw your hands up in exasperation. Everything about the game just feels so well-packaged and balanced too.
So, if you’re a huge fan of casual story-driven puzzles or even if you just love to experience something new, Uri – The Sprout of Lotus Creek is the sort of game you’ll want to buy. The game is out now on both GooglePlay and the Apple AppStore, and has been featured in more than 160 countries on the AppStore and has earned a coveted global feature spot on GooglePlay.
Side-note: We've had the opportunity to have a quick chat with one of the co-founder and director of DreamTree Games, the very people behind this amazing game, back in May. Click here to read all about it.